Quick Facts
| Developer: | ProbablyMonsters |
| Publisher: | ProbablyMonsters |
| Genre: | Third-Person Action-Adventure / Stealth / Shooter |
| Platforms: | PC (Steam, Epic Games Store), PlayStation 5, Xbox Series X|S |
| Release Date: | 2027 |
| Featured Event: | Gamescom ’26 |
Announced by the independent studio and publisher ProbablyMonsters, Nekome: Nazi Hunter (sometimes referred to in whispers as Mekro Nazi Hunter) transports players to a dark, stylized 1940s landscape where violence is highly personal. Spearheaded by Jeronimo Barrera—a former Rockstar Games director who spent decades crafting the narrative and gameplay textures of landmarks like Grand Theft Auto and Red Dead Redemption—this third-person action-adventure targets Grindhouse-style action. Players assume the role of Vano Nastasu, a young Romani man whose entire family was brutally murdered by “Hitler’s Hyenas,” a ruthless pack of elite Nazi soldiers. Consumed by grief and a burning thirst for retribution, Vano embarks on a blood-soaked crusade starting from a clandestine New York City underground before hunting his targets directly into occupied Europe.
The gameplay is a tense, brutal hybrid of hard-hitting close combat, precise stealth, and tactical shooter mechanics. Rather than acting as a standard, arcade-style run-and-gun shooter, Nekome demands strategy. Players must scout patrol routes, make utilize of the environments, and plan silent takedowns to slowly thin out the enemy ranks before letting the bullets fly. This is a story of turning from the hunted into the ultimate hunter, with every kill feeling intensely personal and earned.
Hands-on Impressions: Blood, Blades, and Rockstar Pedigree
During our exclusive Gamescom ’26 hands-on preview, we got our mitts on a 30-minute playable demo of Nekome: Nazi Hunter, and the Rockstar Games heritage immediately shines through. The controls feel incredibly fluid, responsive, and weighted. Moving Vano through NYC alleyways, performing silent chokeholds, or dishing out heavy melee combos with a knife or bare fists feels exceptionally satisfying. The combat feedback is punchy and visceral, delivering that specific, weighted physical presence that fans of Jeronimo Barrera’s previous projects will instantly recognize.
However, the build we played was also noticeably raw and unpolished in several areas. The most obvious indicator of this raw state was the enemy AI. During our demo, the AI was a bit of a mixed bag; at times, Nazi soldiers would coordinate, use tactical cover, and flank us brutally, while at other times they would stand completely still like a passive shooting gallery (“Schießbude”), oblivious to the slaughter happening right next to them. While this shows that the game is still early in development and needs significant technical polish, the core gameplay loop has phenomenal, explosive potential that left us wanting more.
Intelligent QTEs and Brutal Mind Games
One of the demo’s standout surprises was how Nekome: Nazi Hunter handles its cinematic moments. Instead of relying on mindless, modern button-smashing, the game introduces intelligent and dynamic Quick Time Events (QTEs). These encounters require contextual reflexes, timing, and even tactical decisions mid-fight—forcing you to choose between a silent grapple, an environmental deflection, or an aggressive counter-strike. It turns cinematic struggles into tight, interactive puzzle-like duels where a single slip-up can alter the outcome of a melee brawl.
This tactical depth is bolstered by the game’s unique Notoriety and Fear systems. As Vano leaves a trail of brutal, creative executions in his wake, surviving Nazis will begin to panic, drop their weapons in terror, or make reckless mistakes. It allows you to play mind games with your enemies, utilizing their fear as a tactical weapon to control the battlefield.
The Verdict: A Slasher-Sim with Endless Promise
Nekome: Nazi Hunter is rough around the edges, but it has the makings of an absolute cult hit. The transition from a simple stealth game to a visceral, Grindhouse-style tactical revenge thriller works beautifully, and the gameplay fundamentals are incredibly strong. If ProbablyMonsters can iron out the erratic AI and polish the raw edges before its planned 2027 launch, Vano’s personal crusade is going to be one of the most satisfying, brutal power fantasies in gaming history. Wishlist it now on Steam and Epic Games Store—this is a hunt you won’t want to miss!
Ready to witness Vano’s blood-soaked quest for vengeance? Watch the official Nekome: Nazi Hunter “1941” gameplay trailer below:




